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That was WAY too close! – Battletech Modded / Roguetech Lance-A-Lot 80



We are playing Roguetech! This Battletech Mod introduces the full Inner Sphere star map, a huge variety of new Mechs, weapon systems and equipment for a true roguelite experience. In this update we are actually able to field tanks on the battlefield.

Get Roguetech Mod –

This series is about the third Battletech 2018 PC game DLC that introduces the new new Flashpoints, Weapon Systems like the Ultra Autocannons, Coil Guns, LBX and a lot of new Mechs: The Assassin, Flea, Vulcan, Annihilator, Marauder, Warhammer, Phoenix Hawk, Archer and the brand new Harebrained Schemes original Mech – the Bull Shark!

Battletech is a turn based strategy game in which you field giant battlemechs against your enemies in a large variety of missions. You can customize these machines of war and tweak them to your personal playstyle.

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25 Comments

  1. I have a timbie with a lot of H.MG array (C), it's great for rushing in with masc, sandpapering your target, or backstabbing them. Those AP and HE rounds can really blow stuff up. If it doesn't, it's got almost no armour left anyway.
    Also guaranteed to turn BA into stains.

  2. Die Folge war wie ein Tinder-Date: Ging verdammt schnell in die Hose, nichts klappte wie es sollte, es tat eine ganze Weile ziemlich weh und am Ende fragt man sich, ob es sich überhaupt gelohnt hat. 😄
    Aber ernsthaft, die Damage Reduction von der Support Lance war übel und hat dir ziemlich den Tag vermiest. Dennoch hast du dich gut durchgekämpft und es war bis zum Ende spannend!

  3. That was a far more interesting battle than your usual ROFLstomp; have the mod parameters changed?

    REMINDER: take more lasers, esp in cold environment battles! 🙂
    Added to which, couldn't that Savage Wolf build benefit from a BC Heat?

  4. Lol, 10 alpha strikes of ammo is ok for inner sphere mechs, but clan mechs have clan amour at the least, maybe ferro, ferro-lamellar, endo, clan weapons……. Blah, blah, blah.

  5. 1:33 oh for crying outloud don't EVER USE XXL engines they are just overly prices expisively heat makeing piles of fusion reactor that just are not wirth the extra space being used up and they make the mech genrate far more heat pasivly and from moveing so bad that its just not worht it. your better off with just a XL engine. never ever use XXL engines ash tech tred makeing mech with these and they just suck.. no i'm very seros XXL engines do in fact on the rules and in lore just suck. heck its bacly a dead end technogly. you better off useing a large extra light engine that wrks far better in as super heavy mech then a dumb extra extra light engine. no i'm not kiding on that steament its a fact. your better of just selling thsie XXL engines for alot of money bascly. xxl engines are only good for one off stresstesting prototypes and hot rod and just for testing proof of context mechs. xxl engines just are not worth the huge cost and heat genrateing nightmare of a fusion engine.

  6. wait a second this isn't another bazaar run… I guess I'll just have to watch the content I discovered you with 🙂 … Positive vibes sent, and this has been some really great videos that've been helping me get through a really hard time at work. Thanks! 🙂

  7. More weapons is not always the best thing. I'd drop a clan lrm-15 and add more ammo, stuff like that. It lowers your dps a bit, yes, but increases your sustainability. When you do these hard missions, you cannot afford to run out of ammo that early, because you will not be finishing the mission quickly

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