Lossless Scaling On The Steam Deck OLED Is A Game Changer But There’s A Catch…
In this video we take look at Lossless scaling and Frame generation on the Steam deck OLED running Windows 11, Yes unfortunately this only works in Windows right now but it allows you to basically download more FPS! Tired of subpar performance on your Steam Deck OLED? Learn how to unlock its full potential with lossless scaling and frame generation on Windows 11. This powerful app boosts FPS for any game, giving you a smoother and more enjoyable gaming experience. Discover how to maximize your Steam Deck’s performance today!
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I think we will see something very similar built into Steam os in the future. It would be pretty awesome to have this just like we have System wide FSR. Even if we had an option to Lock at 30 native and generate up to 60 would be amazing
Raga but do you know that on stem OS the application of incompatible that is, come on.
Awesome, I'm gonna give this a try
Dont forget to cap the fps, having constantly fluctuating will make the game a jittery mess
This App is a lifesaver on handheld. I use it constantly on my Legion Go – just set the game to 30fps (using in-game settings or Legion Go frame limiter), then activate Lossless scaling to get smooth 60fps in games that would normally run at something like 40 or below.
About the frame latency, maybe try to change CPU core affinity to see if it help?
When it'll be in SteamOS, definitely game-ghanger.
It uses so many resources that at 2X, the frame rate is no better than without it. Tried all settings, read everything, even just using scaling alone, it drops FPS by 20fps+. FSR/DLSS doesn't do that. I haven't seen the point of this on the 2060. There is no better frame rate but ugly artefacts and stuttering.
This is fine for games that don't require twitch inputs. But the second you use this one something like a fighting game, or some sort of action or racing game that requires quick inputs, it feels really bad.
Pretty nice but I will never install windows on the sd
Linux needs Fluid Motion Frames yesterday. 2x FPS boost for free and not noticable on a 720p display.
Even Rog Ally X can't beat SD OLED 😊
If getting over 100 fps on Dirt 5 doesn’t interest you, I was also able to run Dirt 5 at 6 watts w/ Steam Deck windows & still get stupidly high frame rates. No native windows device can do that, or if it can you will get major audio bugs from trying. Only the 8000 series AMD mobile chip can run games at 6-8 watts, but not w/o bugs. Turn the steam deck into a windows device, run lossless & play AAA games at 6 watts & you are gonna get insane battery life. & any pc handheld that can come anywhere close to that battery life still doesn’t have an OLED display 😉
I wonder if they could make this an addon for decky loader to allow the app to run in the background somehow.
Does this work with videos??
What's battery life like on the OLED with windows on it?
got excited…. then Windows
Usually, you don't want to run two different upscaling algorithms at the same time. If you have FSR on inside cyberpunk, don't enable upscaling in Lossless Scaling. Lossless Scaling's framegen should still work if the game is in fullscreen mode if you set the scaling type to "Off" in Lossless Scaling. (That is to say it worked for me when I tested it. ymmv) Also, windows on a handheld is not a tradeoff I would make.
Why don't you ever show stats for warzone?
I’m convinced this technology allows you to surpass the capabilities of your display. Yes it is downloading the frames spoofing the frames in a sense the frames aren’t real but your computer will treat them as if they are real & I installed windows on an OLED steam deck just yesterday for this purpose & I was running Grid Legends at over a 100 fps on the Deck’s 90 hertz monitor. But, the frames will jump & if you want to stabilize your framerate you need to limit the frames. Limit the Deck to 30 fps run lossless 3x & you might just get a constant 90 frames that doesn’t fluctuate. It will stay at that exact # at all times. Don’t limit frames tho & you could exceed 100 fps with fluctations.
Hi eta prime. Does this app over heat vram.
Maybe install a version of Tiny11, where most of the bloatware of windows is removed for a much lighter OS.
Lossless Scaling doesn't have access to the game's motion vectors or normal maps. However, there is a Reshade shader called Launchpad that uses a sophisticated algorithm to rebuild that information from nothing more than 2 frames and a depth map. It's one of "Marty's Mods". How awesome would it be if LS could use the same technique?
what tool used to show the fps?
I think this might make FF16 playble on my laptop!