Virtualization

I Couldn’t Tell Reality from Virtual Mixing Studio | Sony 360 VME Review



🎥 Summary:
In this video, I explore Sony’s revolutionary 360 Virtual Mixing Environment (360 VME), a system that creates a personalized virtual studio experience through headphones by precisely matching your individual ear and head geometry, taking you through the sophisticated measurement process, software setup, and real-world applications, particularly in educational settings.

📝 This video has English and German subtitles. Full transcript on Patreon:

🎬 More from Michael:
► Space For Audio Substack:
► The Augmented Educator Substack:
► AI Music Channel:

👥 Join our community:
► Free Discord:

🎧 Support the channel:
► Become a Patron (free option available):
► Channel Membership:

🛒 Merch & Gear:
► “In Immersion We Find Presence” merch (15% off for members):
► My channel gear on Amazon:
► Pluginboutique affiliate:

📌 Chapters:
00:00 Introduction
01:09 What is 360 VME?
02:27 The Measurement Process
05:46 Software Setup Guide
10:46 Key Use Cases
12:55 Alternative Solutions

🔗 Links:
► Sony 360VME:

💬 Leave a comment with your thoughts or questions!

[ad_2]

source

Related Articles

11 Comments

  1. Another wonderful & interesting video 😉👍
    Truly exciting and enabling educational possibilities that we could only dream of 30 years ago…
    Thank You for the “ heads up “ 😅 ( terrible pun, i know )
    NB. have you tried embody immersive studio ? i have mixed feelings, but since i am heavily invested in steinberg, and they teamed up with embody, i took the chance…i am still on the fence regarding recommending it, even though the results and workflow are impressive, would enjoy to hear what you think ?
    all the best & have a great day.

  2. I'm curious how APL's Virtuoso compares here? It allows for stereo and immersive virtual loudspeaker setups, headteacking, loudspeaker and headphone profiles, and uploading .sofa files with personal/ized hrtfs… Maybe with Genelec Aural ID it would be an interesting option?

  3. I tried an earlier version of the Smyth Realizer that was just stereo binauralization. This was before Dolby Atmos, and so it was intended to just reproduce the sound of the two stereo loudspeakers in a studio. Not sure if this is still true, but Smyth used blocked-ear canal measurements for capturing the binaural response. It's an open research topic as to how important the ear canal is for binaural headphone measurement and rendering, since the Sony captures the response near the Tympanic Membrane. Our impression though was that the Smyth system had an uncanny ability to match the sound of acoustic loudspeakers once the measurements had been taken, and the user was now listening in the same space over the Realizer. We found though that if you were to take measurements in one room, then move the playback system to a room with different acoustics, the binaural effect completely fell apart and in fact sounded quite unnatural. I believe in the newer system, with the ability to trim length of the BRIR, you can control this to some effect.

  4. Insane, just insane, I can't wait to test this out. Do you know a way I could have my own ears/head analysed to have my own SOFA HRTF to put in virtuoso ? And if I can do this, will it be close to the Sony 360 VME ? Thanks for your content man, you are my hero

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button