How to run Red Dead Redemption 1 at 60+ FPS on Low-end PC (+ running the game with no DirectX 12)



This is how to run the recently released PC port of Red Dead Redemption 1 smoothly on your bad PC

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*PC 1 SPECS:*
🟦 *CPU: Intel Core i7-7700HQ* – 4 cores and 8 threads; up to 3.80 GHz, 6 MB L3 cache; 45 W TDP; Kaby Lake architecture/family; Undervolted using ThrottleStop (CPU Core and CPU Cache offset voltage: -100.6 mV; Intel iGPU offset voltage: -40.0 mV)
🔵 *Integrated GPU: Intel HD Graphics 630* – 4 GB shared memory; 24 unified shaders; 1100 MHz burst frequency (for the 7700HQ); Kaby Lake architecture/family; DirectX 12.1, OpenGL 4.6 and Vulkan support; Using the latest drivers (31.0.101.2130) as of the making of the video
🟢 *Dedicated GPU: NVIDIA GeForce GTX 1050 Mobile* – 4 GB GDDR5 VRAM; 640 CUDA cores; 53 W TDP; Pascal architecture; DirectX 12.1, OpenGL 4.6 and Vulkan support; Undervolted using MSI Afterburner; Using drivers version 566.03
🔶 *RAM: 16 GB* Dual-Channel DDR4 2400 MHz
🔲 *Boot drive: Samsung MZVPV256HDGL-000H1 SSD* – 256 GB; NVMe PCIe 3.0
💿 *Mass storage drive: Seagate ST1000LM035-1RK172 HDD* – 1 TB; 5400 RPM; SATA; 128 MB cache (the game was installed on it)
== *OS: Windows X-Lite ‘Optimum 10’ Pro v5* (based on Windows 10 Pro 22H2)
💻 *Laptop: Lenovo Legion Y520*

🔧 *PC 2 SPECS:*
🟦 *CPU: Intel Celeron N2840* – 2 cores and 2 threads; up to 2.58 GHz; 1 MB L2 cache; 7.5 W TDP; 22 nm Silvermont microarchitecture; Bay Trail-M family
🔵 *Integrated GPU: Intel HD Graphics (Bay Trail)* – 2 GB shared memory; 4 unified shaders; 792 MHz burst frequency (for the N2840); Ivy Bridge architecture; DirectX 11.0, OpenGL 4.0 and no Vulkan support; Using the latest drivers available (10.18.10.5161)
🔶 *RAM: 4 GB* Single-Channel DDR3 1333 MHz
💿 *Boot drive: Seagate Momentus Thin ST500LT012-1DG142 HDD* – 500 GB; 5400 RPM; SATA; 16 MB cache (the game was installed on it)
== *OS: Windows X-Lite ‘Optimum 10’ Pro v5 (based on Windows 10 Pro 22H2)*
💻 *Laptop: Lenovo IdeaPad 100-15IBY 80MJ*
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🕒 Timestamps:
00:00 – Intro
00:43 – Good laptop
01:30 – Initial gameplay on the good laptop + Settings
02:46 – Low-end mods
05:16 – Gameplay with all the mods
06:00 – Vulkan lol
06:33 – How to lower the resolution below 640×480
08:05 – FSR 3 sucks on the Intel HD 630
08:16 – Lossless Scaling 😀
09:43 – RDR1 is veri n@is on the Intel HD 630
09:57 – Trash laptop
10:45 – Unsupported Graphics Adapter :p
11:26 – How to open RDR1 without DirectX 12
11:42 – RDR1 on my potato laptop with no DX12 support…
12:52 – What about emulation???
14:27 – Best Red Dead Redemption alternative for crappy PCs
15:06 – Outro
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Link to PotatoSpecGamer’s No Shadows mod:
Link to PotatoSpecGamer’s No Grass mod:
Download link for the No Grass and Trees mod:
Download link for the Cliptweaks mod:
I CANNOT share the download link for the old RPCS3 version that I used, because the link also contains downloads for a few paid games for free, so if I share it directly, I would technically be breaking YouTube’s Terms of Service. HINT: You can find it by searching for “RPCS3 on Intel HD 4000” 🙂
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Program that I use to monitor the FPS and the CPU, “GPU” and RAM usage:
MSI Afterburner/RivaTuner Statistics Server. Download link:
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Intel HD 630 and Celeron gameplay footage recorded externally from my phone 📱 in order to show the actual performance. Most settings and desktop footage recorded internally using OBS (PC 1) and Bandicam (PC 2).
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Voice recorded from my phone 📱 using the Easy Voice Recorder app.
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The video is edited using Sony Vegas Pro 14.
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Music 1: DJ FREEDEM – Life After Death:
Music 2: Kevin MacLeod – 8bit Dungeon Level:
Music 3: Kevin MacLeod – George Street Shuffle:
Other music:
Kevin MacLeod – Firebrand:
GUN – Main Theme:
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FEATURED VIDEO:

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*Check out my other channel, where I don’t post anymore cuz I’m too lazy xddd!*

#rdr #reddeadredemption #lowendpc #intelceleron #4gbram #nographicscard #intelhdgraphics #potatopc

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