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CoS August Devlog – Shay Customizations, Q+A, Meet DREW!



An extra long devlog… to follow an extra long devlog! This month we take a look at some of the customization options available on …

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39 Comments

  1. You have no release date, you have no plans to release the demo publicly, you have no details about the track-laying aspect of the game, you have no details about the locomotives that will be available in game, is there anything you actually have or are you just building the game for yourselves?

  2. My level of "want" has not diminished πŸ˜‚ Cass is just too far away now and this will satisfy my sidewinder craving. I am hoping that the logging we have seen is not the extent of it. Looking forward to seeing the Colo inspired map, love the mountain ng but that is just too far (and expensive now) to get to. Was hoping against hope since last year for a 2024 Xmas surprise, but not to be i guess – maybe 2025?

  3. Me personally would love a more physicalized loading process.

    It would be neat to actually use the steam donkeys and cranes to load stuff.

    But, I can admit that I'm probably the weird one about that.

  4. Did you guys know that we have a Shay on display, at Cadillac Michigan,where Ephraim Shay worked. I will get you more pictures if you want. Our cylinders are slanted into the boiler a little. I have never heard it called Lima,like "lie ma" only ever heard it called Lima, "Lee ma". just letting you know.. no big deal.

  5. May I share a hint? The red painted gear covers appeared after the West Side Lumber Company was abandonned and Pickering Lumber (Owner of the WSLC at that time) was going to turn the locos into money. Same is valid for the cab doors (#8,9,10,12) which were painted green, but were all black during "service live" on the West Side.

  6. I fun little detail that I'd love to see added would be "independent physics" for the whistle cord. Meaning that it would swing around as the engines waddle down the tracks, like in Derail Valley.

  7. 1:09:30 honestly if you guys hadn't said you're working to a tight budget I would never have known. The quality of the work being put into this game in nothing short of incredible, the models, the maps, all the awesomely detailed simulation features AND track laying! It's everything a steam enthusiast could ever want in a game. I'm not kidding when I say this is gonna be the best train game on the market and it's not even close, y'all should be so proud of the work you're doing. My hats off to ya gentlemen

  8. That shay with the plow…
    (The SP would like to know your address.)

    Also, I think some ET&WNC equipment would be nice.
    I'm from western NC and I live close to Tweetsie Railroad (in case you couldn't tell by my PFP LOL), so it would be nice to see my favorite little ten-wheeler.

  9. Yes, several late model shay were given better frames and were superheated the ones with the dry pipe coming from the smoke box is because they are super heated. You can use example such as shay 6 and 11 and Shay 2. At cass railroad for reference.

    She two coming from the West Coast obviously has a lot of different nuances to it

    But big six, the biggest, most powerful ever built Has a lot of these features due to her size, you can better see the differences of the frames on the shay 6/ Shay 5

  10. She looks a lot like Shay number five based out of Cass scenic railroad

    But to add to it, Mark said about every Shay boiler being ruined

    Well, you should say something to the guys over at Cass here in West Virginia who have nine operational gear locomotives , and shave has been operating at using the same Creekwater since 1905

    Same boiler , now the climax and Heiser locomotives that they have on site site have both had boiler replacements, but came from different logging operations.

  11. I am so excited for multi player, I hope there are different outfits and settings for each character so you can accurate train crew, e.g. passenger conductor, engineer, brakeman.

  12. 48:00 Honestly it would be nice to have a sliding scale for industry/loading/unloading speed. I'd quite like the game having a natural rhythm and timers dictated by how fast different industries can actually function in order to create a constant steady churn of activities dictated partly by the map rather than just how fast the player can go. Potential early game sluggishness could be offset by events, plus, players will use a lot of the early game time laying track and linking industries.

  13. I'm not complaining more or less more like kind of sad. One. There are other railroads like I thought you guys would rebuild. The railroad that heist is engine used to work in with the Denver and Rio grande. Or the narrow gauge railroad between the American side and the Canadian side. You know, so that way we have more diverse. And one way I could see how businesses could work is that yes, we have to physically help the businesses build because one you can't bring start of company in the middle of nowhere with nothing. Even though that's usually sometimes the case. So I really hope that there are more maps. I don't like the fact that there's only three maps that they say we're going to have. I like to have more diversity. But I'm also wondering what locomotives are we going to get at the beginning of the game? You know our first train and our first rolling stock. What are we expecting to get when we first jump into the game is my question.

  14. Hmmm that whistle at the end sounds awfully similar to a certain Baldwin 4-6-0…. Please dear Lord in railroad heaven above let there be some ET&WNC liveries! As for the console port I hope you guys at least take a crack at it somewhere down the line getting the game stable and released is the big hurdle but hopefully in a few years the chance may arise to look into it more as I feel there is a niche for console railroad games that simply isn't being filled at this time. Either way keep up the great work everything looks absolutely beautiful! Cheers!

  15. This game versus the "competition" is like a professional build layout versus a club layout where the worst person drags everybody down. The difference is just crazy.
    Why would you even play another game when this one looks like this?

    The amount of work you have done in a short time span is crazy!

  16. I have sum questions.

    1. Will there be Ai passengers that you can see?

    2. Will there be the ability and or a punishment if the cargo is not properly tied down? like the logs in the video.

    3. Will there be train robers?

    4. If there are ai people running around what happens if thay run in front of my train while I'm moving? Will thay die or get hert and if so will the player ether lose money or go to jail?

    5. Can we open a savings account in game?

    6. Can we have pets like dogs or cats?

    7. Will there be investors that we have to keep happy?

    8. When we progress to a new time period will we keep the old trains?

  17. Also, a bit saddened to hear the character creation got scrapped for a selection of preset characters. Will continue to hope for furry options from Tom lmao

  18. Regarding the Mac compatibility issue, I do get that for such a small studio having to get the hardware to compile the game on is not the best way to spend funds, especially this early in the dev cycle. I will say though that as someone who's always been a mac user and not a big PC gamer, having to buy a whole other computer to just play a handful of games is as much of a nonsense financial decision to me. I'd love to play this game, I've been dreaming of something like this since childhood, but there's no way I'm spending hundreds of dollars on a Windows machine just for that. I'd love to support the project, I really do, but if I cannot even play it in the end it's not happening. I'm not asking for a day 1 mac release, but hopefully later on, once issues have been ironed out and sales start to come in, a porting project would be very much appreciated.

  19. Will there be an option for coloring the striping on the Shays? Pickering #10 (then West Side #10) was delivered with yellow highlighting and lettering instead of white with polished steel and I love that look personally. Also, I got excited when I saw Madera Sugar Pine on screen there. These Shay models are so darn nice.

  20. 48:00 this is exactly the kind of mindset i was hoping to hear, railroader is fun but dear God the amount of time sync per day in that game just grows and grows the larger your road is

  21. The era concept got me thinking…

    You're in early-game-ish, and you decide to just start walking. Eventually, you find this, old, moss-covered shed.

    You open the doors, and are greeted by, (for example) a clapped-out, tired and rusty K-27…..in probably the 1880s.

    You press whatever the interact key would be, and it just says:

    "Unknown Locomotive" (*Metroid: Zero Mission Unknown Item Jingle*)
    And then it just fades into ashes, you've unlocked something for later.

  22. "…it's all spline-based…"

    slowed Foo Fighters – Everlong instrumental plays

    54:10 so it becomes 1942 and suddenly BOOM half your engine roster and the respective crews have been sent to Alaska? Great.

    Regarding catalogs: Cooke manufactured other than locomotives MoW equipment AFAIK, so maybe their catalog could be mostly that and then theres a section for locomotives? Like, a store magazine but for x company, so like, Baldwin mainly makes loocomotives, so does Porter, and Lima… and then you look at the Westinghouse catalog or the Cooke catalog and there's parts or the latter case MoW equipment. Maybe that could be a difficulty option, to have to order parts for your locomotives (Rushton smokestacks?) and then another to actually fully maintain them xd

    No Alaskan Gulag map? Aw

  23. Okay this is probably better as a mod but I will say some of the trolleys from the seashore Trolley Museum up in Maine would absolutely amazing to run in this game I haven't run those trolleys in years and I would love to do it again and obviously you guys probably won't make it which is to be expected so I'll make it myself after all I only live a mile down the road from it so and I am super excited for this game to come out it's going to be amazing all of these choo choos it's going to be great and we are definitely going to have some es&d moments

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