AWAITING THE BURNING GODS with Magnum Galaxy | Mothership Month ’24
DAY ELEVEN OF MOTHERSHIP MONTH ’24 –
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they’re lost forever beneath shifting sands. Includes a smuggler’s toolkit for continued adventures in the desert and across the Outer Rim.
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New from The Panic Table: Dog Eat Dog – a Campaign Setting for Mothership RPG
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
Check out DOG EAT DOG on @backerkit4072 :
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Chapters
00:00 Introduction to Magnum Galaxy and Mothership Month
04:30 Community Response and Crowdfunding Success
05:50 Awaiting the Burning Gods: Overview and Inspirations
10:11 David’s Background: From Academia to Game Design
14:22 Creative Process: Merging Genres and Inspirations
18:01 The Role of Humor in Horror Gaming
19:21 Dying Hard at Hard Light Station: Concept and Execution
23:46 Exploring Memory and Player Agency in Games
28:55 Game Structure: Session Length and Exploration Themes
30:43 Architectural Inspirations and World-Building
34:27 The Influence of Trashy Action Movies
36:17 Interacting with Extraterrestrial Life in Mothership
39:06 Building a Unique Cosmology in Awaiting the Burning Gods
41:57 The Nature of Androids and Human Existence
42:52 Exploring Space Travel and Its Consequences
44:18 The Uncanny Valley and Human Replacement
48:18 World Building in Storytelling
54:32 Creative Processes and Collaborative Storytelling
01:00:55 Unexpected Twists in Role-Playing Games
01:06:28 Innovative Game Concepts and Future Projects
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