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The only way… THE CLAN WAY! – E22 Mechwarrior 5 Clans Playthrough



Commentated full playthrough of Mechwarrior 5 Clans on EXPERT difficulty!

Get MW5 Clans on Steam here: – if you purchase within release week, you will get the Invasion mech skins preorder bonus!

Books:
*Legend of the Jade Phoenix Trilogy*
Way of the Clans:
Bloodname:
Falcon Guard:

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TTB’s hardware list
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CPU: AMD Ryzen 7 5800X3D –
RAM: 64GB (4x16GB) G.Skill Trident Z Neo DDR4-3600 DIMM CL16-19-19-39 Kit –
Mainboard: ASUS ROG Strix X570-E Gaming –
GPU: Gigabyte GeForce RTX 4070 Ti 12GB EAGLE OC –
PSU: Seasonic Prime 80+ Titanium] –
SSD: 2x Samsung PCIE4 NVME 1TB, Samsung PCIE4 NVME 2 TB –
HDD: 20TB Toshiba Enterprise MG10ACA20TE –
External HDD: WD MyBook 18TB –
Monitor: Alienware AW2723DF 280hz –
Case: Cooler Master MasterCase H500P Mesh –
CPU Cooler: Noctua NH-DH 15 –
Thermal Paste: Thermal Grizzly Kryonaut –

Keyboard: Corsair K95 RGB – (New Alternative K100) –
Mouse: Logitech G903 Lightspeed –
Mousepad: Roccat Taito

Microphone: Rode NT USB –
Mic Arm: Rode Mic Arm –
Headphones: Beyerdynamic T90 (Alternative) –
Headphones AMP: FiiO K5 Pro –
Streamdeck: Streamdeck XL –

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#MW5Clans (#Mechwarrior5Clans) by Piranha Games. Get it at

MechWarrior 5: Clans is an upcoming BattleTech Mecha game under development by Piranha Games and due for release in 2024 on Windows and Consoles. It is the first Clan single player MechWarrior game since 1995.

MechWarrior 5: Mercenaries is set in 3015 during the final decade of the Third Succession War, casting the player as a rookie mercenary MechWarrior rising from the ashes of a demolished mercenary unit. They are able to accept contracts from the various factions available in this time period. The campaign is said to go all the way up to 3049, just before the Clan Invasion.”

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18 Comments

  1. I'd like to see less linear dialogue. It would be nice to play all the invasive clans. What would be even cooler would be to play Clan Wolf-in-Exile. But, this is PGI. They wouldn't have the imagination to make a Mechcommander 3. There's so much they could do with this game, but they'll probably whiff it.

  2. interestingly, I like the start of the warden storyline. but I liked the character development of the crusader line, that conversation with Alexander really hit it out of the park. It gave a logically justified reason for going that route. I didn't like the sudden change of tone in Jaydan to aggressive at the start of it but yeah I liked the crusader ending more.

    i honestly wished the split was a few more missions form the end though. but as long as they develop it further with DLC it should be ok, maybe 10 missions for each line as a main DLC, then look at the other clans and the tukayyid DLC to finish the invasion off

  3. As hard as enemies focus the player's CT in these lategame missions, at least the ones in the final one are nice enough to wait for you near conveniently placed environmental cool shots that don't run out either.

  4. you forgot to give alexander the assault and dire wolf specialisation, wich is why he takes so much dmg, naomi is in you missile boat wich has 30% less armor.
    also the lbx are garbage (really all ac weapons sort of underpreform in the game sadly)
    my prefereed DW build is a 6 er large wtih armor and cooling or 6 large pulse and same, and run naomi with 5 srm6 and er mediums, one with 2 gauss 8 er mediums and lastly an er ppc build running 4 ppc and er smalls
    outside srms and gauss rifles all ammo dependent weapons offers to little dmg/dps and ammo for tons invested.

  5. I hope they continue the story along and you get to eventually work to invade clan space. I like Ezra's ending personally. Just feels right, and i have a soft spot for the Merc's. Bummer you don't get to do the blood name mission, that would have been cool.

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