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I ramble about the Decoy Deploy PHRENZY for 28 Minutes. Was it Good?



I talk about the recent PHRENZY, Decoy Deploy, for a long time with no script and whatnot. This is NOT an attack to the developers and it’s mainly just listing my opinion of the entire mess this PHRENZY was and how things can be improved from here and such.

I don’t really like to make videos of me mainly complaining but I just needed to get this out of my body because I simply wanted to let it out.

Also PHESTIVAL coming up so that’s cool.

TIMESTAMPS:
0:00 – INTRO
0:28 – DISCLAIMER / SWITCHIN UP
1:33 – Positives
1:50 – Score Thresholds
3:58 – Reintroducing Older Exclusive Skins
5:04 – THE IDEA was good ON PAPER.
5:35 – The Negatives
5:54 – RNG / LUCK
6:38 – Most of the Match-Ups Weren’t Even Fun
9:55 – RNG = Grind
13:11 – RNG adds byproduct problems! (Tryhards, Point Farmers)
14:20 – Decoy Deploy on release was pretty buggy (but hey, issues got fixed!)
16:36 – The Rewards were fine.
17:18 People harassing the developers over Daybreaker // Messy Ending
19:29 – Ideas / Suggestions for a next PHRENZY
22:30 – I just hate the heavy use of RNG in the Phrenzy for getting points, sorry.
23:31 – A very very long ending statement
25:43 – The Devs tried, and I respect the positives
27:11 – Is the big issue making PHRENZY’s competitive? // ACTUAL Conclusion

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